Post by eunhathes on Sept 10, 2005 11:08:34 GMT -5
Those who know me as a player understand my warped fascination with Control/Combo play. Thus, Black/Blue is most often my most loving colors. Also, they are my most feared decks.
Enter the Dimir, from Ravnica. Everything from here on out is spoiler, so it may or may not be in set. As the source is solid, rancored_elf, I expect this is a solid example of the cards.
Without further delay, the new gallery of DUSc.
Compulsive Research 2U
Sorcery Common
Target player draws three cards. Then that player discards two cards unless he or she discards a land card.
Induce Paranoia 2UU
Instant Common
Counter target spell. If B was spent to play Induce Paranoia, that spell's controller puts the top X cards of his or her library into his or her graveyard, where X is the spell's converted mana cost.
Lore Broker 1U
Creature - Human Rogue Uncommon
Tap: Each player draws a card, then discards a card.
1/1
Telling Time 1U
Instant Uncommon
Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library.
Dimir Machinations 2B
Sorcery Rare
Look at the top three cards of target player's library. Remove any number of those cards from the game, then put the rest back in any order.
Transmute 1BB (1BB, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.)
Nightmare Void 3B
Sorcery Uncommon
Target player reveals his or her hand. Choose a card from it. That player discards that card.
Dredge 2 (If you would draw a card, instead you may put exactly 2 cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
Consult the Necrosages 1UB
Sorcery Common
Choose one - Target player draws two cards; or target player discards two cards.
Dimir Cutpurse 1UB
Creature - Spirit Rare
Whenever Dimir Cutpurse deals combat damage to a player, that player discards a card and you draw a card.
2/2
Dimir Doppelganger 1UB
Creature - Shapeshifter Rare
1UB: Remove target creature card in a graveyard from the game. Dimir Doppelganger becomes a copy of that card and gains this ability.
0/2
Glimpse the Unthinkable UB
Sorcery Rare
Target player puts the top ten cards from his or her library into his or her graveyard.
Perplex 1UB
Instant Common
Counter target spell unless its controller discards his or her hand.
Transmute 1UB (1UB, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.)
Psychic Drain XUB
Sorcery Uncommon
Target player puts the top X cards of his or her library into his or her graveyard and you gain X life.
Szadek, Lord of Secrets 3UUBB
Legendary Creature - Vampire Rare
Flying
If Szadek, Lord of Secrets would deal combat damage to a player, instead put that many +1/+1 counters on Szadek and that player puts that many cards from the top of his or her library into his or her graveyard.
5/5
Circu, Dimir Lobotomist 2UB
Legendary Creature - Human Wizard Rare
Whenever you play a blue spell, remove the top card of target library from the game.
Whenever you play a black spell, remove the top card of target library from the game.
Your opponents can't play nonland cards with the same name as a card removed from the game with Circu, Dimir Lobotomist.
2/3
Of course, each Guild gets one like these:
Dimir Signet 2
Artifact Common
1, Tap: Add UB to your mana pool.
Dimir Aqueduct
Land Common
Dimir Aqueduct comes into play tapped.
When Dimir Aqueduct comes into play, return a land you control to its owner's hand.
Tap: Add UB to your mana pool.
Duskmantle, House of Shadow
Land Uncommon
Tap: Add 1 to your mana pool.
UB,Tap: Target player puts the top card of his or her library into his or her graveyard.
Watery Grave
Land - Island Swamp Rare
(Tap: Add U or B to your mana pool.)
As Watery Grave comes into play, you may pay 2 life. If you don't, Watery Grave comes into play tapped instead.
#286/306
Enter the Dimir, from Ravnica. Everything from here on out is spoiler, so it may or may not be in set. As the source is solid, rancored_elf, I expect this is a solid example of the cards.
Without further delay, the new gallery of DUSc.
Compulsive Research 2U
Sorcery Common
Target player draws three cards. Then that player discards two cards unless he or she discards a land card.
Induce Paranoia 2UU
Instant Common
Counter target spell. If B was spent to play Induce Paranoia, that spell's controller puts the top X cards of his or her library into his or her graveyard, where X is the spell's converted mana cost.
Lore Broker 1U
Creature - Human Rogue Uncommon
Tap: Each player draws a card, then discards a card.
1/1
Telling Time 1U
Instant Uncommon
Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library.
Dimir Machinations 2B
Sorcery Rare
Look at the top three cards of target player's library. Remove any number of those cards from the game, then put the rest back in any order.
Transmute 1BB (1BB, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.)
Nightmare Void 3B
Sorcery Uncommon
Target player reveals his or her hand. Choose a card from it. That player discards that card.
Dredge 2 (If you would draw a card, instead you may put exactly 2 cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
Consult the Necrosages 1UB
Sorcery Common
Choose one - Target player draws two cards; or target player discards two cards.
Dimir Cutpurse 1UB
Creature - Spirit Rare
Whenever Dimir Cutpurse deals combat damage to a player, that player discards a card and you draw a card.
2/2
Dimir Doppelganger 1UB
Creature - Shapeshifter Rare
1UB: Remove target creature card in a graveyard from the game. Dimir Doppelganger becomes a copy of that card and gains this ability.
0/2
Glimpse the Unthinkable UB
Sorcery Rare
Target player puts the top ten cards from his or her library into his or her graveyard.
Perplex 1UB
Instant Common
Counter target spell unless its controller discards his or her hand.
Transmute 1UB (1UB, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.)
Psychic Drain XUB
Sorcery Uncommon
Target player puts the top X cards of his or her library into his or her graveyard and you gain X life.
Szadek, Lord of Secrets 3UUBB
Legendary Creature - Vampire Rare
Flying
If Szadek, Lord of Secrets would deal combat damage to a player, instead put that many +1/+1 counters on Szadek and that player puts that many cards from the top of his or her library into his or her graveyard.
5/5
Circu, Dimir Lobotomist 2UB
Legendary Creature - Human Wizard Rare
Whenever you play a blue spell, remove the top card of target library from the game.
Whenever you play a black spell, remove the top card of target library from the game.
Your opponents can't play nonland cards with the same name as a card removed from the game with Circu, Dimir Lobotomist.
2/3
Of course, each Guild gets one like these:
Dimir Signet 2
Artifact Common
1, Tap: Add UB to your mana pool.
Dimir Aqueduct
Land Common
Dimir Aqueduct comes into play tapped.
When Dimir Aqueduct comes into play, return a land you control to its owner's hand.
Tap: Add UB to your mana pool.
Duskmantle, House of Shadow
Land Uncommon
Tap: Add 1 to your mana pool.
UB,Tap: Target player puts the top card of his or her library into his or her graveyard.
Watery Grave
Land - Island Swamp Rare
(Tap: Add U or B to your mana pool.)
As Watery Grave comes into play, you may pay 2 life. If you don't, Watery Grave comes into play tapped instead.
#286/306